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Conceptual Models

Your constantly-updated definition of Conceptual Models and collection of topical content and literature

What are Conceptual Models?

Conceptual models are abstract, psychological representations of how tasks should be carried out. People use conceptual models subconsciously and intuitively as a way of systematizing processes.

For example, a common mental model for creating appointments involves calendars and diaries. Knowing about the prevalence and power of conceptual models guides designers to tailor software that matches users’ conceptual models.

By creating interfaces and apps that echo conceptual models, designers build on existing knowledge and frameworks, making it easier for the users to learn how to use the new product.

Typically, conceptual models are identified at the beginning of the design process and are referenced to constantly for direction and inspiration throughout the design process.

Literature on Conceptual Models

Here’s the entire UX literature on Conceptual Models by the Interaction Design Foundation, collated in one place:

Learn more about Conceptual Models

Take a deep dive into Conceptual Models with our course Mobile User Experience (UX) Design .

Mobile usage overtook that of desktop way back in 2014 according to Comscore; since then, the gap between devices has only widened, with the rise in mobile usage doubling the loss seen on desktop. This increase in mobile traffic has made mobile user experience one of the most important factors in the success of a product or website, and it means that the skills involved are absolutely essential for designers, marketers, and developers if they want to keep up with the times. This course will teach you how to do just that—design great mobile user interfaces, with an emphasis on mobile usability best practices.

When you want to start designing a great user experience on a mobile device, using common sense design approaches or simply learning by doing won’t be enough. With Google reporting that 61% of users were unlikely to return to a mobile site they had trouble accessing and, even worse, 40% choosing to visit a competitor’s site instead, such uneducated approaches could prove disastrous for your product or website. A user’s comprehension is 50% less on a mobile device, which means that content, navigation, and visual design elements must be twice as intuitive as they are on a desktop. With hard facts like that, you must constantly keep in mind the point that little screens mean very little room for error. Designing for mobile means taking the rough of the risk with the smooth of the sheer profit potential, and your need to learn the skills involved in creating an easy-to-use mobile user interface and, consequently, a great mobile user experience is nothing less than vital.

This course is built on evidence-based approaches as well as solid evidence distilled from decades of research and practice. Here, CEO of ExperienceDynamics.com, Frank Spillers, who is a distinguished speaker, author, and internationally respected Senior Usability practitioner, will teach you what you need to know to stay one step ahead as you venture into this exciting, cutting-edge and lucrative field.

All Literature

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